marion kivits
marion kivits
concept artist / Illustrator
Brussels, Belgium

About

Concept artist / illustrator with an emphasis on character design.

I'm always looking for opportunities in video games and illustration.

Resume PDF

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Skills

Concept ArtCharacter Design3D ModelingTexturing

Software proficiency

Photoshop
Photoshop
Maya
Maya
Sculptris
Sculptris
ZBrush
ZBrush
Unity
Unity

Productions

  • Header
    • Video Game
      Deadmaze
    • Year
      2018
    • Role
      2D artist
    • Company
      Atelier 801
  • 2015
    • Video Game
      Outcast : Second Contact
    • Year
      2017
    • Role
      3D environment artist
    • Company
      Appeal
  • 2924999 9147594192 boxar
    • Video Game
      Goosebumps: the game
    • Year
      2015
    • Role
      Illustrator / concept artist contractor
    • Company
      Wayforward
  • 91o6jpxmenl. sl1500
    • Video Game
      Fighter Within
    • Year
      2013
    • Role
      Environment artist
    • Company
      AMA studios
  • 51wd1wawesl
    • Video Game
      Self Defense Training Camp
    • Year
      2011
    • Role
      Environment artist
    • Company
      AMA studios

Experience

  • Concept Artist / Illustrator at Volta
    May 2018 - Present

  • 2D artist at Atelier 801
    Marcq-en-Baroeul, France
    February 2017 - August 2017

    Creation of 2D assets and illustrations for upcoming indie game Deadmaze

  • Freelance illustrator at Solid Clouds
    July 2016 - October 2016

    Ingame cards illustrations for a sci-fi game.

  • Illustrator / concept artist contractor at WayForward Technologies
    December 2014 - August 2015

    concepts and ingame 2D assets creation based on descriptions and style guidelines

  • Freelance concept artist at Self employed
    Belgium
    November 2014 - Present

  • Environment artist at AMA studios
    Belgium
    May 2011 - July 2013

    Published games:

    Fighter Within (Xbox One, 2013)

    Create layout, model, sculpt, texture and integrate assets in different arenas from a mood concept art. Optimize models. Animate background animals.

    Self Defense Training Camp (Xbox 360, 2011)

    Model, sculpt, texture and integrate assets for a training room. Design characters outfits.